YOU DON'T KNOW JACK Sports: Difference between revisions
imported>SavvySage Added development and release info, as well as question segue screenshots |
imported>SavvySage →Gameplay: Added gameplay info and Trivia section |
||
| Line 7: | Line 7: | ||
== Gameplay == | == Gameplay == | ||
The game starts up similar to [[YOU DON'T KNOW JACK (Volume 1)|the original]], where the desktop is visible in the background while the "STAND BY" sign appears after a ball (baseball, football, tennis ball, or basketball) is thrown across the screen. ''(The specific ball that is thrown at the start of each game will remain consistent at the start of each round.)'' | |||
The sign-on host [[Cookie Masterson|Cookie]] then guides the players to setting up the game—he first asks how many people are playing, and their respective names. Afterwards, Cookie then asks if they're looking for a 7-question tournament game or a standard 21-question game. | |||
After choosing the game type, the usual player keyboard assignments and basic instructions are shown, which can be skipped by pressing the Spacebar. If the player decides not to skip the instructions, the game "loses the desktop", which is then followed by the opening credits, before being greeted by the host, [[Guy Towers]]. | |||
Like the first ''You Don't Know Jack'', a 21-question game is divided into three rounds. | |||
For each question, a player picks one of three categories, which is preceded by a question segue, before the chosen category and amount ($1,000 or $2,000 or $3,000) are shown on-screen. The question and its answers are then shown and read out loud by the host, and the player(s) have at least 10 seconds after the host reads the question to buzz in and find the correct answer. If a player gets the question right, they win that amount. If they answer incorrectly, they lose that amount. | |||
In a multiplayer game, during a multiple-choice question, a player can "[[Screw Your Neighbor|screw their neighbor]]" by pressing the "S" key, then selecting either the player's buzzer key or their number. The "screwed" player is then forced to answer the question, otherwise they lose the given amount. If they answer correctly however, the player who enacted the screw loses that amount. | |||
If the leading player is ahead of the second-leading player by $10,000 (compared to $20,000 in the first game) and no one answers the question, the host calls on the audience to convince the leading player to "[[Don't Be a Wimp]]", before they are inevitably forced to answer the question. | |||
During each game, there will be at least one '''[[Gibberish Question|<u>Gibberish Question</u>]]''' per round, where players are given a gibberish phrase that rhymes with the real answer. The starting amount for a Gibberish question is $5,000, which slowly counts down to zero the more time they take. | |||
Just like in the first ''You Don't Know Jack'', there will occasionally be a '''[[Fiber Optic Field Trip|<u>Fiber Optic Field Trip</u>]]''' during the first round of a 21-question game; however it is typically triggered on Question 5. Upon choosing a Fiber Optic Field Trip category, the host chooses a random person from a phone book to come up with a question, which will show up as multiple-choice on Question 11, with the amount set to $5,000. | |||
In a 21-question game, the second round begins after Question 10. In round two, all the point values are doubled, and players get new screws. | |||
The final question (Question 7 or Question 21, depending on the game type) is always a '''[[Jack Attack|<u>Jack Attack</u>]]''', which uses similar visuals to the original, but with green and yellow colors. | |||
After the Jack Attack concludes, the final scores are shown, and the player with the most points at the end of the game wins. | |||
== Development == | == Development == | ||
| Line 24: | Line 47: | ||
''YOU DON'T KNOW JACK Sports'' was later re-released on [[Steam]] by [[Jackbox Games]] on November 5th, 2013.<ref>Steam, "YOU DON'T KNOW JACK CLASSIC PACK" (November 5th, 2013) https://store.steampowered.com/sub/33692/</ref> | ''YOU DON'T KNOW JACK Sports'' was later re-released on [[Steam]] by [[Jackbox Games]] on November 5th, 2013.<ref>Steam, "YOU DON'T KNOW JACK CLASSIC PACK" (November 5th, 2013) https://store.steampowered.com/sub/33692/</ref> | ||
== Trivia == | |||
* This is the first ''You Don't Know Jack'' game to use the purple [[Jellyvision]] logo. | |||
== Gallery == | == Gallery == | ||
| Line 59: | Line 86: | ||
=== Promo Art === | === Promo Art === | ||
<gallery mode="nolines" widths="175" heights="175"> | |||
File:YDKJ Sports box.jpg|The original box art for ''YOU DON'T KNOW JACK Sports.'' | |||
</gallery> | |||
== References == | == References == | ||
<references /> | <references /> | ||
[[Category:Trivia]] | [[Category:Trivia]] | ||
Latest revision as of 00:55, 25 June 2025
|
|
|
| Developer | Jellyvision Berkeley Systems |
|---|---|
| Publisher | Berkeley Systems |
| Series | You Don't Know Jack |
| Release date | October 17th, 1996 |
| Release price (USD) | $30 |
| Hosted by | Guy Towers |
| Number of players | 1-3 |
| Game duration | 25 Minutes |
| Platforms | Windows (3.1/95; 486 or higher) Mac OS (System 7.1; 68040 or higher) |
| Languages | English |
| Genre | Trivia |
| Director | John Boyden |
| Producer | John Boyden Christopher York |
| Website | Steam |
| File:Red quip with construction helmet.svg | HEADS UP! This page is under construction. |
|---|---|
| Pardon our dust—not all information is available. |
YOU DON'T KNOW JACK SPORTS is a trivia video game developed by Jellyvision (now Jackbox Games) and Berkeley Systems, and was originally published by Berkeley Systems on October 17th, 1996.[1] It is the second installment in the You Don't Know Jack series, and the first game in the series to be centered on a specific theme.
This game marks the first appearance of Guy Towers, as well as the first appearances of Schmitty (voiced by Phil Ridarelli) and Old Man (voiced by Andy Poland).
Gameplay
The game starts up similar to the original, where the desktop is visible in the background while the "STAND BY" sign appears after a ball (baseball, football, tennis ball, or basketball) is thrown across the screen. (The specific ball that is thrown at the start of each game will remain consistent at the start of each round.)
The sign-on host Cookie then guides the players to setting up the game—he first asks how many people are playing, and their respective names. Afterwards, Cookie then asks if they're looking for a 7-question tournament game or a standard 21-question game.
After choosing the game type, the usual player keyboard assignments and basic instructions are shown, which can be skipped by pressing the Spacebar. If the player decides not to skip the instructions, the game "loses the desktop", which is then followed by the opening credits, before being greeted by the host, Guy Towers.
Like the first You Don't Know Jack, a 21-question game is divided into three rounds.
For each question, a player picks one of three categories, which is preceded by a question segue, before the chosen category and amount ($1,000 or $2,000 or $3,000) are shown on-screen. The question and its answers are then shown and read out loud by the host, and the player(s) have at least 10 seconds after the host reads the question to buzz in and find the correct answer. If a player gets the question right, they win that amount. If they answer incorrectly, they lose that amount.
In a multiplayer game, during a multiple-choice question, a player can "screw their neighbor" by pressing the "S" key, then selecting either the player's buzzer key or their number. The "screwed" player is then forced to answer the question, otherwise they lose the given amount. If they answer correctly however, the player who enacted the screw loses that amount.
If the leading player is ahead of the second-leading player by $10,000 (compared to $20,000 in the first game) and no one answers the question, the host calls on the audience to convince the leading player to "Don't Be a Wimp", before they are inevitably forced to answer the question.
During each game, there will be at least one Gibberish Question per round, where players are given a gibberish phrase that rhymes with the real answer. The starting amount for a Gibberish question is $5,000, which slowly counts down to zero the more time they take.
Just like in the first You Don't Know Jack, there will occasionally be a Fiber Optic Field Trip during the first round of a 21-question game; however it is typically triggered on Question 5. Upon choosing a Fiber Optic Field Trip category, the host chooses a random person from a phone book to come up with a question, which will show up as multiple-choice on Question 11, with the amount set to $5,000.
In a 21-question game, the second round begins after Question 10. In round two, all the point values are doubled, and players get new screws.
The final question (Question 7 or Question 21, depending on the game type) is always a Jack Attack, which uses similar visuals to the original, but with green and yellow colors.
After the Jack Attack concludes, the final scores are shown, and the player with the most points at the end of the game wins.
Development
YOU DON'T KNOW JACK Sports marked the directorial debut of John Boyden, who co-produced the original game—it is also the first Jack game not to be directed by Harry Gottlieb.
Art direction was handled by Mark Gibson, one of the original creative directors for the first You Don't Know Jack.
Kevin Quinn, the composer for the original Jack, returned to direct the music for Sports.
Sports is also the first time Phil Ridarelli worked on a game for Jellyvision—his primary roles were senior writer, commercial writing, and the voice of Schmitty.
YOU DON'T KNOW JACK Sports was officially announced (alongside Volume 2) by Berkeley Systems on May 16th, 1996, during the Electronic Entertainment Expo (E3). According to the press release, the game contained over 800 sports questions, and described the host as one that "makes Howard Cosell sound like a kindergarten teacher".[2]
The game was scheduled for Fall 1996[2], and was released on October 17th, 1996 for $30 USD.[1] Original copies of the game included a trailer for Berkeley's then-upcoming online service beZerk, which was officially announced on the same day.[3]
YOU DON'T KNOW JACK Sports was re-released by Jellyvision in February of 2004[4], with all visual references to Berkeley Systems removed. Unlike the other re-releases however, the "WBSI TV" call sign (which was replaced with "UBS" in the other re-released games) remains unchanged.
YOU DON'T KNOW JACK Sports was later re-released on Steam by Jackbox Games on November 5th, 2013.[5]
Trivia
- This is the first You Don't Know Jack game to use the purple Jellyvision logo.
Gallery
-
The opening title.
-
The beginning of Round 1. (Baseball version)
-
The beginning of Round 1. (Basketball version)
-
The beginning of Round 1. (American/Gridiron Football version)
-
The beginning of Round 1. (Tennis version)
-
A standard multiple-choice question.
-
The intro to the Gibberish Question.
-
The intro to a Fiber Optic Field Trip question.
-
The Question 1 segue.
-
The Question 2 segue.
-
The Question 3 segue.
-
The Question 4 segue.
-
The Question 5 segue.
-
The Question 6 segue.
-
The Question 7 segue.
-
The Question 8 segue.
-
The Question 9 segue.
-
The Question 10 segue.
-
The Question 11 segue.
-
The Question 12 segue.
-
The Question 13 segue.
-
The Question 14 segue.
-
The Question 15 segue.
-
The Question 16 segue.
-
The Question 17 segue.
-
The Question 18 segue.
-
The Question 19 segue.
-
The Question 20 segue.
-
The intro to the Jack Attack.
Promo Art
-
The original box art for YOU DON'T KNOW JACK Sports.
References
- ↑ 1.0 1.1 Berkeley Systems, "BERKELEY SYSTEMS SHIPS THE IRREVERENT CD-ROM GAME, YOU DON'T KNOW JACK SPORTS" (October 17th, 1996) https://web.archive.org/web/19970625110957/http://www.berksys.com/news/newsroom/ydkjsports.html
- ↑ 2.0 2.1 Berkeley Systems, "BERKELEY SYSTEMS DEBUTS NEW GAMES AND INTERNET TITLES AT ELECTRONIC ENTERTAINMENT EXPO" (May 16th, 1996) https://web.archive.org/web/19970328231601fw_/http://www.toasted.com/news/newsroom/e3.html
- ↑ Berkeley Systems, "BERKELEY SYSTEMS UNVEILS BEZERK, THE PREMIERE ONLINE ENTERTAINMENT NETWORK" (October 17th, 1996) https://web.archive.org/web/19971013022051/http://www.berksys.com/news/newsroom/bezerk.html
- ↑ The Shot Sheet, Jason Montgomery, "Big news: Jellyvision has re-released eight(!!!) classic YDKJ games and you can buy them right now on their site." (February 24th, 2004) https://web.archive.org/web/20050416214036/http://www.jason-montgomery.com/ydkj/archives/week_2004_02_22.htm
- ↑ Steam, "YOU DON'T KNOW JACK CLASSIC PACK" (November 5th, 2013) https://store.steampowered.com/sub/33692/
