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| Internal name | RoleModels |
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| Part of | The Jackbox Party Pack 6 |
| Game type | Roleplay, Strategy |
| Hosted by | Leila Gorstein |
| Number of players | 3-6 |
| Game duration | 15 Minutes |
| Languages | English |
| Genre | Party |
| Director | Ryan DiGiorgi |
| Producer | Luke Cody |
| Website | jackboxgames.com |
| File:Red quip with construction helmet.svg | HEADS UP! This page is under construction. |
|---|---|
| Pardon our dust—not all information is available. |
Role Models is a party video game and one of five games featured in The Jackbox Party Pack 6.
Gameplay
Upon joining the lobby through the device, you're given an option to create an avatar through either "Take a Picture" (using your phone or computer's webcam or camera) or "Draw Yourself".
During each round, each player will be prompted with five different categories to choose from. Once one of those are chosen, an amount of splotches (equal to the amount of players in the game) with different descriptions are shown.
The players will then have to drag the players' names to the roles that they think fit them best. They will also have a 99% button next to each name; when this is pressed, if they correctly guess what the majority of the players will pick, this will earn them twice the amount of points (or science pellets) given to them.
After all votes are in, the prompts are shown one-by-one, of which everyone's votes are shown.
- If a majority of the players vote for another player in the game, each player who picked them, along with the player who got picked for that category, will earn a science pellet, where as everyone else doesn't.
- If anyone used the 99% guess on the majority vote, then they get double the science pellets; however, if they didn't, then it doesn't give them any extra points.
- The audience can also give out a bonus to the player who got that specific role, awarding them with one more science pellet.
- If there is a split vote on two or three players, then a "tiebreaker experiment" is put into place, of which one of three tests will be initiated:
- A "peer assessment test," which will have the other players vote on who they think fits the prompt more (i.e. "Who would eat all the food on the fridge if they could?".)
- An "interpretive writing test," where the players will type in an answer to a prompt and then the others will vote on who they think wrote their response better (i.e. "Why do you think you're better than everyone else?".)
- Although fairly uncommon, a "spontaneous performance test," which will have the players do an impression of the prompt given to them, then the other players will vote on who did it best (i.e. "Do your best gorilla scream.".)
- The sole winner of said tests will be awarded three science pellets (or four if there's an audience.)
- However, if there's another tie during this tiebreaker experiment, the game will choose a player at random to give the role to.
- If there's a player who hasn't gotten a role throughout the entire round, a final "peer assessment" test is given to them, which will have the other players vote whether they should have the unclaimed prompt remaining or another unlisted prompt. Once the prompt has been selected, the player will earn only one science pellet.
(It's also worth noting that doubling down on a split vote will NOT give you extra points. Points are only awarded to the winner of the tiebreaker.)
Between the second and third rounds, in the event that there are two players with opposite/same prompts, or a player has two opposite prompts, whether one or multiple, an interpretive writing test will be prompted. If there's two players in this test, the tiebreaker will work the same as before; however, if the latter is true, then the player will type an answer to the prompt, and the other players will vote on which characteristic fits them the most.
Once all rounds are finished, the players' names will show up, aswell as their game-generated personalities. The person with the most science pellets overall wins the game.
During the credits, players can feed The Assistant (in a fish bowl) all of the science pellets gained throughout the game. (If you were to feed a certain amount of pellets, The Assistant would throw up said pellets.)
Development
Trivia
- This is one of several Jackbox games (the others being Civic Doodle and the Drawful series) that lets you draw your own avatar.
- This is one of several Jackbox games (the others being Fakin' It and Fibbage: Enough About You) that lets you change your name after you join the lobby.
- This is one of two Jackbox games (the other being Talking Points) that lets you take a picture as your avatar.
- The following fonts used for this game:
Gallery
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The main menu screen for Role Models.
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The lobby screen for Role Models.
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The settings screen for Role Models.
Controller
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The screen you see when you join the lobby.
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The "Draw Yourself" screen.
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The post-game controller screen.
Promo Art
References
- ↑ MyFonts, "Built™ by Typodermic" (Retrieved April 14th, 2025) https://www.myfonts.com/collections/built-font-typodermic
- ↑ MyFonts, "Toronto Subway" (Retrieved April 14th, 2025) https://www.myfonts.com/collections/toronto-subway-font-quadrat
