imported>Teardrop
Added "Trivia" bar.
imported>Teardrop
Added fonts to the Trivia bar.
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* Before this game's November update, this game only had "Debate Mode" as its sole gamemode.
* Before this game's November update, this game only had "Debate Mode" as its sole gamemode.
* There's no ''"Jump In"'' feature in Quick Mode.
* There's no ''"Jump In"'' feature in Quick Mode.
* The primary fonts used for this game are: ''Made Outer Sans, Made Outer Sans Outline, SK Barbicane Bold'' (logo only.)


== Gallery ==
== Gallery ==

Revision as of 18:45, 8 April 2025

Let Me Finish
Let Me Finish game tile
Let Me Finish game tile
Internal name CAPTCHA
Part of The Jackbox Naughty Pack
Game type Drawing, Speaking
Hosted by Tyler Meredith
Number of players 3-8
Game duration 15 Minutes
Languages English, French, German, Italian, Spanish (Latin American and Castilian), Brazilian Portuguese
Genre Party
Director Warren Arnold
Producer Kyra McJesse
Website jackboxgames.com
File:Red quip with construction helmet.svg HEADS UP! This page is under construction.
Pardon our dust—not all information is available.

File:Sexy Owl.svg

WARNING! This game contains mature content.
Viewer discretion is advised.

Let Me Finish is a presentation party video game and one of three games featured in The Jackbox Naughty Pack.

Gameplay

Debate Mode

Two players are selected to give out their statement regarding the prompt shown on-screen. The players, along with everyone else, will then have to draw whatever comes to mind for that prompt.

After everyone's finished or the timer's up, the left-hand side player will pitch their idea first with their respective alloted time (30 seconds or 45 seconds with extended timers,) then the second player gives out theirs.

Whilst players are giving their presentations, the other players who haven't been chosen can use the "Jump In" button on their device to pitch their idea after the main presentors have already given theirs.

After the main players have finished presenting their answers, everyone else who hasn't been chosen will vote on which presentation they thought was their favorite; of which a 10,000-point pot will be divided to their respective percentages. An additional 100 points are added to the player who gets the most audience votes.


After the primary voting has commenced, everyone else who've pressed the "Jump In" button will get a chance to show off their presentation. If there are two or more people that jumped in, a second vote section is granted, with a lower prize pool. This is also the only round where "no one" is a voting option; when clicked, it'll take part of the score away, with no one having the chance to earn it.


This continues for a generated number of rounds. After all prompts have been shown, everyone's final scores are shown from all the previously played rounds and a winner is declared.

Quick Mode

All players are given their prompts all clumped together at the start with a 180 second timer (or 240 second with extended timers on,) of which they'll have to draw their answers one after the other. As well as a pen to draw, they'll be able to write a 30-character long text description that'll be shown along with their drawing.

After everyone's finished, a prompt is shown with the two players who've submitted their answers about it. Their drawings are shown first, with their descriptions moments later, then everyone votes for their favorite.

After all rounds have been concluded, all scores are tallied up and a winner is declared.

Development

Trivia

  • In the case of a tie for first place, there'll be a "Max Effort" 69 point bonus given to the player who used the most characters and drawing strokes among all of their answers.
  • Before this game's November update, this game only had "Debate Mode" as its sole gamemode.
  • There's no "Jump In" feature in Quick Mode.
  • The primary fonts used for this game are: Made Outer Sans, Made Outer Sans Outline, SK Barbicane Bold (logo only.)

References