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== Gameplay ==
== Gameplay ==
All players (plus the [[Audience]]) will be prompted with a question shown on-screen, along with four different answer choices, and the players will have to find the correct answer out of the ones listed.
The players who manage to get the question right will earn $1,000 apiece ''(and the Audience will earn a percentage of a $1,000 pool, depending on the percentage of people who got the question right)'', but the people who incorrectly answered the question will land inside '''<u>the Killing Room</u>''', where they'll be prompted with a minigame '''''(see "Minigames for more information)''''', where they have to complete or compete with the safe players in a prompt that they have to follow in order to survive. If a player manages to complete said requirement during the Killing Room, then they live on for the next question; however, if a player doesn't survive, they'll be turned into a ghost, but they'll still be able to participate by answering questions and participating in other Killing Room minigames.
The game'll last for about ten questions, after which, if there are more than one player still alive, they'll have to participate in a '''<u>Lock & Key</u>''' minigame, which will have the remaining players pick the key that can unlock their cage, with only one of the players being able to successfully free themselves.
Once all but one player is left alive, the '''<u>Final Round</u>''' will commence, which will give the alive player a prompt with two answer choices on their device, picking which one(s) they think fit that category or not, with the amount of correct answers accumulating to the amount of steps they'll take in order to exit the hotel. However, the ghosts (as well as the Audience) will also have a chance at exiting and will be granted one more option to choose from, and if a ghost catches up to the one alive player, they'll steal their life force, with the chance of them trying to escape and win the game instead. After a couple of questions later, a dark wall will appear, which will creep two steps closer to the players; whoever gets trapped by the darkness will not be able to participate anymore. At the last crack of the exit, the player MUST get every answer right in order to leave, otherwise, they'll bounce back and won't be able to escape.
* Whoever manages to exit the hotel with their lifeforce '''<u>will win the game</u>'''.
* However, if everyone gets trapped by the darkness, then '''<u>nobody wins the game</u>'''.


== Minigames ==
== Minigames ==
The minigames are the challenges proposed by the host during the Killing Room, where the player(s) will have to complete if they get a question wrong. Below are all the games, listed in alphabetical order:
'''<big><u>Dictation</u></big> -''' [REDACTED] will read out a piece of text which the player(s) will have to type out what he's saying verbatum, with the safe players also having a crack at it. If one or multiple safe players manage to beat the player's amount of words written, then that player will die, and the people who beat them will earn a $500 kill bonus.
<big>'''<u>Donations</u> -'''</big> All players sent to the Killing Room will earn $500 dollars, of which they can give to another player of their choosing. If one of the players ends up with the least amount of money after the donations are given out, then that person dies; however, if a player (or players) donates to another, making them reach $800 or more, then the player(s) who donated said player will die instead. All money will be dealt out to the players who were inside the Killing Room.
'''<big><u>Dumb Waiters</u> -</big>''' All players sent to the Killing Room will be faced with two elevator doors, where the players will all have to make a unanimous decision of whether to go to the left or right door. ''If there's an even number of players, a doll will be placed inside one of the elevator doors.'' If there is a split decision, then the heaviest elevator door out of the two will kill everyone inside it, and the rest of the players will stay alive. And if all players manage to hoggle up the same elevator, then everybody survives.
<big>'''<u>Escape Room</u>''' '''-'''</big> All players who end up in this minigame will be prompted to ''"'''PAUSE''' and take a deep breath"'', then ''"'''RESUME''', and they'll have it all figured out"'', along with 45 seconds to do so. What needs to happen is for the player who owns the game to press the Escape key twice, hence '''PAUSING''' the game and then '''RESUMING''' it, which will then grant the players with the ability to leave the room unscathed.


== Development ==
== Development ==

Revision as of 03:33, 5 August 2025

Trivia Murder Party 2
Trivia Murder Party 2 game tile
Trivia Murder Party 2 game tile
Internal name TriviaDeath2
Part of The Jackbox Party Pack 6
The Jackbox Party Starter
Game type Trivia, Strategy
Hosted by REDACTED
Number of players 1-8
Game duration 15 Minutes
Languages English (PP6)
English, French, German, Italian, Spanish (Latin American and Castilian), Brazilian Portuguese (Starter)
Genre Party
Director Mark Turowetz
Producer Luke Cody
Website jackboxgames.com (PP6)
jackboxgames.com (Starter)
File:Red quip with construction helmet.svg HEADS UP! This page is under construction.
Pardon our dust—not all information is available.

Trivia Murder Party 2 is a trivia video game, one of five games featured in The Jackbox Party Pack 6, and one of three games featured in The Jackbox Party Starter. It is the sequel to Trivia Murder Party, and the second installment in the Trivia Murder Party series.

Gameplay

All players (plus the Audience) will be prompted with a question shown on-screen, along with four different answer choices, and the players will have to find the correct answer out of the ones listed.

The players who manage to get the question right will earn $1,000 apiece (and the Audience will earn a percentage of a $1,000 pool, depending on the percentage of people who got the question right), but the people who incorrectly answered the question will land inside the Killing Room, where they'll be prompted with a minigame (see "Minigames for more information), where they have to complete or compete with the safe players in a prompt that they have to follow in order to survive. If a player manages to complete said requirement during the Killing Room, then they live on for the next question; however, if a player doesn't survive, they'll be turned into a ghost, but they'll still be able to participate by answering questions and participating in other Killing Room minigames.

The game'll last for about ten questions, after which, if there are more than one player still alive, they'll have to participate in a Lock & Key minigame, which will have the remaining players pick the key that can unlock their cage, with only one of the players being able to successfully free themselves.

Once all but one player is left alive, the Final Round will commence, which will give the alive player a prompt with two answer choices on their device, picking which one(s) they think fit that category or not, with the amount of correct answers accumulating to the amount of steps they'll take in order to exit the hotel. However, the ghosts (as well as the Audience) will also have a chance at exiting and will be granted one more option to choose from, and if a ghost catches up to the one alive player, they'll steal their life force, with the chance of them trying to escape and win the game instead. After a couple of questions later, a dark wall will appear, which will creep two steps closer to the players; whoever gets trapped by the darkness will not be able to participate anymore. At the last crack of the exit, the player MUST get every answer right in order to leave, otherwise, they'll bounce back and won't be able to escape.

  • Whoever manages to exit the hotel with their lifeforce will win the game.
  • However, if everyone gets trapped by the darkness, then nobody wins the game.

Minigames

The minigames are the challenges proposed by the host during the Killing Room, where the player(s) will have to complete if they get a question wrong. Below are all the games, listed in alphabetical order:

Dictation - [REDACTED] will read out a piece of text which the player(s) will have to type out what he's saying verbatum, with the safe players also having a crack at it. If one or multiple safe players manage to beat the player's amount of words written, then that player will die, and the people who beat them will earn a $500 kill bonus.

Donations - All players sent to the Killing Room will earn $500 dollars, of which they can give to another player of their choosing. If one of the players ends up with the least amount of money after the donations are given out, then that person dies; however, if a player (or players) donates to another, making them reach $800 or more, then the player(s) who donated said player will die instead. All money will be dealt out to the players who were inside the Killing Room.

Dumb Waiters - All players sent to the Killing Room will be faced with two elevator doors, where the players will all have to make a unanimous decision of whether to go to the left or right door. If there's an even number of players, a doll will be placed inside one of the elevator doors. If there is a split decision, then the heaviest elevator door out of the two will kill everyone inside it, and the rest of the players will stay alive. And if all players manage to hoggle up the same elevator, then everybody survives.

Escape Room - All players who end up in this minigame will be prompted to "PAUSE and take a deep breath", then "RESUME, and they'll have it all figured out", along with 45 seconds to do so. What needs to happen is for the player who owns the game to press the Escape key twice, hence PAUSING the game and then RESUMING it, which will then grant the players with the ability to leave the room unscathed.

Development

Party Starter

Party Pack 6

Party Starter

Controller

Promo Art

References